I thought that plugin only enforced level caps, but didn't actually change trainer levels to match it? I'm not seeing anything in that plugin which would do that.
Is there a way to edit this feature to work on a fixed scale? Example: I want the levels of trainers and wild encounters to go up exactly 10 levels after defeating each gym. Is there a way to use a variable for this or something? I feel like this would be much easier than going through each...
Just tried that. Still get this message.
[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Error in Plugin: [Advanced Items - Field Moves]
Exception: NameError
Message: undefined method editor_properties' for class #<Class:GameData::Item>'
Backtrace:
[Advanced Items - Field Moves]...
Hi, I seem to be getting this message. What am I doing wrong?
Error in Plugin: [Advanced Items - Field Moves]
Exception: NameError
Message: undefined method editor_properties' for class #<Class:GameData::Item>'
Backtrace:
[Advanced Items - Field Moves] 08_Music Book Menu.rb:8:in...
Hi, I cannot get the thing to change at all. It will only show your base UI, and then will not ever update to anything different, even if I change the variable manually. What should I do?
Victory Nuzlocke Competition!
Victory 1.0.8 (Current Version)
4 Months after the release of Pokémon Victory, nobody has been able to successfully Nuzlocke the game! So... this is a challenge to YOU! Are you a Nuzlocke Master looking for a challenge? Simply successfully complete the current...
Victory v1.0.8 (June 2025)
Dev Notes: This version adds a 5th gym to the game, Pokémon Contests, a Nuzlocke Mode, and various smaller improvements! To celebrate the addition of the Nuzlocke Feature, I am hosting a Nuzlocke Contest on our Discord Server, since nobody has successfully defeated the...