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Recent content by colin24601

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    Resource BW Medals / Archivement System

    Well, I have plenty of plugins that are made for v21 that work just fine on my version. There is no way for me (and many others) to upgrade at a certain point in development, so I was just hoping this cool plugin could be used. I may privately work on a solution and share with the creator of the...
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    Resource Advanced AI System

    Does it work with v20 at all?
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    Resource BW Medals / Archivement System

    Having this issue at startup. Exception `NoMethodError' at [BW Medals / Archivement System] 001_PBS and Compiler.rb:199 - undefined method `compile_PBS_file_generic' for Compiler:Module
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    Resource HGSS style Multi-Save

    Is there any way for this to work with v20.1 or no?
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    Resource Badgecase

    T The game is giving me an error in which it cannot started without badges.dat.
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    Resource Badgecase

    Badges.dat
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    Resource Badgecase

    Still not sure where to find the .dat
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    Resource Badgecase

    Hi! The .dat is not in the file upload. It will not run without it?
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    Resource [v20.1\v21.1] Arcky's Region Map

    Awesome! Thank you! And I will join, you were really helpful!
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    Resource [v20.1\v21.1] Arcky's Region Map

    No, I downloaded the v20 version.
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    Resource [v20.1\v21.1] Arcky's Region Map

    Hi! I keep getting this message? [2025-07-12 13:07:26 -0400] [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.7] Error in Plugin: [Arcky's Region Map] Exception: NameError Message: uninitialized constant MessageTypes::REGION_NAMES Backtrace: [Arcky's Region Map]...
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    Resource Egg Steps Display

    Hi, I got this error. What am I doing wrong? [2025-07-12 12:04:39 -0400] [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.7] Exception: NameError Message: uninitialized constant PokemonSummary_Scene::RED_TEXT_BASE Backtrace: [Egg Steps Display] 002_UI_Integration.rb:21:in...
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    Resource Automatic Level Scaling

    I thought that plugin only enforced level caps, but didn't actually change trainer levels to match it? I'm not seeing anything in that plugin which would do that.
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    Resource Automatic Level Scaling

    Is there a way to edit this feature to work on a fixed scale? Example: I want the levels of trainers and wild encounters to go up exactly 10 levels after defeating each gym. Is there a way to use a variable for this or something? I feel like this would be much easier than going through each...
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    Resource Advanced Items Field Moves

    Ahhh I see. That's a huge bummer, I unfortunately can't update my game. Thank you anyway!
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