Hi there, the script wasn't really working on my end, played the default SE normally, but stopped playing after trying to change the SE with DialogueSound.set_sound_effect("SE_NAME"), even if trying DialogueSound.set_sound_effect("boopSINE") made it stop playing.
I have revised the code and...
I found a problem trying to use [DBK] Deluxe Battle Kit + [DBK] Z-Power + Gen 9 Move Animation Project.
Z-Power moves keep their special animation, but mega evolutions from Deluxe Battle Kit just show their simpler animation
(i don´t know if i need to mix the PkmnAnimations.rxdata from Deluxe...