• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Congratulations to all of the game jam participants! 🥳 The winners have all been decided and announced.
    If you haven't yet, check out the entries for Eevee Expo's Game Jam here!
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Recent content by googud

  1. googud

    Resource Following Pokemon EX

    I tested today 21.1 + hotfix vanilla + lastest following pokemon I got bug "Stack level too deep". how to 1. surf to water tile 2. save and close game. 3. load game. I don't really understand following code So I manage to get my game to run again by. add 1 line to line 12 # force following...
  2. googud

    Resource Following Pokemon EX

    Anyone got "Stack level too deep" when install this lastest fix on your project?
  3. googud

    Tutorial Water current/ treadmills for Essentials v21.1

    I using 2 layer Rock on Sea layer 1 : sea layer 2 : rock Avoid it or more bug 🤣 edit I found that it's not about 2 layer rock. Player still surf through 1layer rock. fixed I found that something make $game_player.through = true so at pbStartSurfing I add this one line. this problem solve...
  4. googud

    Tutorial Water current/ treadmills for Essentials v21.1

    I fix this bug by add one line. at def pbWaterCurrent if !$DEBUG || !Input.press?(Input::CTRL) return if !$game_player.pbTerrainTag.water_current $game_temp.surf_base_coords = nil # I added here #manual remove surf base $game_temp.followers.update and one more bug for anyone who...
Back
Top