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Hello! I've been working on getting this to work on v19.1. I'm at the stage where the plugin compiles and the new natures added by the plugin are functioning, but everything seems to be just defaulting to being a common nature regardless of whether it is flagged as rare or unnatural. I know the...
Hello Everyone!
I've released a small update to fix several items flagged by our Discord members. Thanks to everyone who has contributed!
ADDITIONS AND CHANGES
All new battle animations (Thanks to St.Cooler's Gen 8 Animation Project)
A number of typos and tile errors have been corrected...
Hi all,
Some small update notes. Use the main download link if you'd like to update your game.
BUG FIXES
Garbodor now properly evolves at level 60.
Random eggs given by breeders and purchased at Acre Market no longer sometimes causes errors.
Goomy line's abilities are now consistent.
Luxio and...
Thank you so much for everything! It is great feedback. I added you to the credits in a new category on the main post. I think your contributions easily warrants that.
I actually totally agree about the level curve. It has been my biggest concern for awhile. I wanted to see if it might work out...
Here's a list with their locations:
Skwovet (Electric) - Kander, Grass
Seedot (Rock/Fighting) - Cliffside Vista, Grass
Starly (Grass/Flying) - Golden Hearth Path, Grass
Aipom (Rock/Steel) - Golden Hearth Path, Trees
Ekans (Rock/Ghost) - Clay pots all over Helephen
Goldeen (Electric/Poison) -...
Hi, thanks for playing. Yes! Your save file will transfer between versions. Your saves aren't stored in the main game directory either so when there is a new version yo can safely delete your whole game folder.
Yes! You're exactly right about the evolution methods. I think the Goomy situation might just be an oversight on my part. Thanks for flagging.
WOAH! That Plugin is great. I super appreciate the tip there. That is a much better solution than having people dig through the PBS files. I already...
Thank you so much! That really means the world to me. 🥹
Yes, It is just me working on the game, but I do really have to underscore how important the resources from this community are. It wouldn't even be remotely possible for me to do this on my own otherwise. The project started out with me...
Thank you! Yeah I would love to have custom trainer sprites and also make the character selection a bit more inclusive. I think I need to work with an actual artist on that though. Totally open to recommendations.
Sorry about that. You didn't miss anything. Those mechanics aren't explained anywhere in game, but I think that is a good idea. Thanks for the suggestion. For your own purposes though, I can give you an explanation here:
Ancient type is weak to Dragon, Ghost, and Psychic. It deals super...