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Recent content by Baertierchen

  1. Baertierchen

    Resource HGSS style Multi-Save

    I figured out that the first issue can be resolved by changing up the load order of the plugins.
  2. Baertierchen

    Resource Following Pokemon EX

    I'm also experiencing this bug!
  3. Baertierchen

    Resource HGSS style Multi-Save

    I've found an incompatibility with julieharu's Item Find Description plugin. They both seem to use $item_log. This plugin turns it to be nil and then the Item plugin can't read it correctly and gives out a noMethodError. Also the window size from the options menu isn't saved properly with this...
  4. Baertierchen

    Resource HGSS style Multi-Save

    Actually I just checked it and it worked perfectly fine as far as I could tell!! The game crashes when quitting the game though (lol), even with new saves, so I'll have to take a look what's causing that. Could just be one of my other plugins interfering though.
  5. Baertierchen

    Resource HGSS style Multi-Save

    Any idea if old saves still work when using this plugin? Thanks in advance!!
  6. Baertierchen

    Resource Badgecase

    Ah I see haha, that would be neat! Maybe the error is also related to this, I could try giving myself the second badge if the first one is not taken into account, right? The error says: [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Script error in event 33 (coords 30,6), map 42...
  7. Baertierchen

    Resource Badgecase

    I did a fresh installation of the plugin, also started a new save and all, but now when starting up the game, there is no number of badges displayed anymore, the number is just gone :( Also the game is crashing when receiving a badge, but I'm still testing it out, this may be a problem on my end.
  8. Baertierchen

    Resource Badgecase

    Alright, a fix would be much appreciated!
  9. Baertierchen

    Battleback for Terrains

    What does the error log say? The resource is specifically tested on your version so it should work. Have you put your own four backdrops with the stated naming convention into the backdrop folder?
  10. Baertierchen

    Resource BOTW-Like Item Gathering v21.1 Port

    This plugin sounds intriguing, is there a video or something to see how it looks ingame?
  11. Baertierchen

    Making A Pokemon Not Register In The Pokedex

    The cheap way would be to create the same Pokemon as two different entities, so their names and everything are all the same, but their ID's (that are not shown ingame) are different, and you only list one of them in the dex .pbs. To register it in the dex via event you can use the script...
  12. Baertierchen

    Resource Pokemon Outbreaks

    Would there be an easy way to make it work for routes consisting of multiple individual maps? I have one route in my game that is stitched together out of three maps, ideally the outbreak would include all of the maps. How hard would it be to implement this or is it already a feature of the plugin?
  13. Baertierchen

    Resource Badgecase

    I've updated it now, but the problem still persists. Even on a new save. It's weird, because while saving, the correct amount of badges are displayed, but when I'm closing the game and reloading it, it slways shows a 0. I haven't altered the load screen at all.
  14. Baertierchen

    Resource Badgecase

    Is there no possible solution to fix this issue?
  15. Baertierchen

    Resource Badgecase

    Love the plugin and correct me if I'm wrong or if I'm using an outdated version and the issue has been fixed, so.. when saving, the normal amount of badges get displayed as a number, but when loading the game/starting it up, the number is always 0, this seems to be caused by the plugin. Is there...
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