By any chance is there a V20.1 port for this? It'd go perfect for my game, but I haven't gotten to updating it to 21.1 yet.
(Update: After commenting out the "Requires = V21.1 Hotfixes" in the meta.txt, and replacing all instances of "portion_name" with "name" in the script.rb, I seem to have...
Long live the king.
Long live the bloody king.
Thank you for everything you've done, and everything you're continuing despite what happened with you-know-who and the DMCA.
(V20.1) So I think I found a minor glitch. Either that, or I somehow screwed up the code and forgot I did it.
When you choose to quit the game, the save file choice says "cancel" instead of "Quit without saving". It functions properly, but the fact that it says "cancel" could make players go...
Hey- V20.1 user here. The base RMXP engine only allows events to move if they're in the player's view, so I was wondering if:
1. If you give the event a destination that's outside of the player's view, will it still move to the destination?
2. If the event is outside of view, and then the...
I am one of the members ever of Relic Castle!
Currently working on one of the fangames ever!
There's a fine line between genius and insanity. I, my friend, have no idea where that line is.
So, I think I figured it out.
In the base game's "Overworld_Time" script section, there's a chunk of code:
Changed it to (Based on American? season months):
(Alternatively, you could leave "return 3" as blank since it wouldn't meet the conditions of 0, 1, or 2 and therefore winter. I just...
Is there a directory or something that lists the specific months that fall under each season? It's January here, which is typically considered WINTER, but after testing around, the plugin seems to be using the ZONE_WEATHER array for SPRING. (Using V20.1)
Hey- I'm using V20.1, but I keep getting an incompatibility error and the game won't run. I'm not really adept at scripting, but I noticed the main .rb file states it's using V19.1 ? I've double checked that I downloaded the V20.1 link. Would it be possible that you accidentally have the V19.1...
Hey- Thanks for making this pack. It's a wicked powerful base code when it comes to making a stat change GUI.
Any idea how I could get it to bob up and down in sync with the pokemon databox though? I've been going insane over this.