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The way that you did a fade out/fade in are pretty different from standard Essentials scene structures. I suggest looking at my Diploma (and how to do a simple scene) script and try to use some more standard ways of doing scenes:
Basically, to fade out and fade in the map scene, I put the...
As far as I've seen, the syntax of this script better (I made mostly of my script in 2013) and have some extra methods to skip time (like move_to_night instead of manually typing move_to_hour(22)). It also skips leap years. Besides this, looks the same.
I managed to replicate it when I steps into the bridge tile (south of Lappet Town). The tile has tag 17. This was the missing detail. I edited the script and now it won't crashes when you step in a tile with tag higher than 15.
I can't replicate. How this error happened? This also may be due to wrong configuration of Tag/Tileset in script part. Did you use a new tag in your tilesets? If so, you need to copy/paste the new tags`in Tag array like:
Tag[16] = [] # New Tag
If this won't solve the issue, can you post here...
An user asked me how to change background color based in a variable. To do this. Change line BACKGROUND_COLOR = Color.new(128,128,192) to
def backgroundColor
return case pbGet(42)
when 1; Color.new(192,128,128)
when 2; Color.new(128,192,182)
else; Color.new(128,128,192)
end...
What is your Essentials version? I tested in v21.1 and it is working. Try this script command after setting the time to make sure that it isn't working:
print("Before clear",pbGetTimeNow)
SetTime.clear
print("After clear",pbGetTimeNow)
Pretty easy!
Instead of this:
[
:PIDGEY, :PIDGEOTTO, :PIDGEOT
]
Use this
(
[:PIDGEY]*7 + [:PIDGEOTTO]*3 + [:PIDGEOT]
)
So, Pidgeotto will have 3 times the chance of Pidgeot card, and Pidgey will have 7 times the chance of Pidgeot card
OR you can even add at top:
COMMON = 7
UNCOMMON = 3...
Minigame where the player should tilt a frame in order to make the ball fall into the goal.
Tested on Essentials v21.1. If this script isn't working on latest Essentials version, please inform on this thread.
If you put it above main it should be working. I suggest testing in in example maps (outdoor maps) or made a NPC who said the current time.
This page explains how to turn it into a plugin.