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It's still the same problem when you use the bike to go down the ladder to that room (following mon re-appears while going down the ladder, then disappears when you arrive downstairs, so it's the wrong way around for the event (follower comes out of ball instead of going inside)). Not using the...
Yo, what a cool game! Just beat it in around 8 and a half hours and had a great time.
In the vein of previous 8-Gym Jam games like Shattered Light and Outbounds, I was once again super impressed. The added difficulty of balancing the progression around an open world concept makes this even...
Had a blast to test this game and polish the language. I also redid the HD lab machine tiles to fight our eternal half-pixel enemies. The dialogue is all CelestialFearow's and it was already well-written enough to be published when I started testing the game, so I mostly focused on...
Enjoyed this game very much! The writing, especially in The First Journey, blew me away. Great characters as well, I really sympathized with Agatha. :'(
Red's Journey West changed the established tone at times, but I still had a blast with it. carried the run, the last fight .
The dialogue...
Still recruiting! Also, since it wasn't up when I made the original recruitment post, check out this update post by our lead dev, including the reveal of a new Azurite mon and cute art by our lead concept artist Gio.
Yo, I enjoyed this game a lot! Like with Shattered Light, it's insane that it was made in a little over a month. You and your team must have worked very hard.
As in Taiseiyo before, I really liked your map design. Didn't find any tile errors (apart from a priority issue in Strand City with the...