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Recent content by Asforcia

  1. Asforcia

    Resource Riru's Upgraded Level Display!

    Asforcia submitted a new resource: Riru's Upgraded Level Display! - Ever wanted to display the opponent's level as, well, whatever you want? This is for you! Read more about this resource...
  2. Asforcia

    v21.1 Riru's Upgraded Level Display!

    First, look for the "006_Battle_Scene_Objects.rb" file in the "011_Battle/004_Scene" folder (If you're working with your scripts in a folder that is, otherwise just look for "Battle_Scene_Objects" in the script editor). Then, find "def draw_level", and replace the whole method (from "def...
  3. Asforcia

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    I know. The thing is they are resized to the point where they just look too big. And thats because instead of being resized twice (from 96x96 to 192x192) they are resized thrice (96x96 to 288x288) And the bulk sprite resizer cant really bring 288x288 to 192x192 because you arent really able to...
  4. Asforcia

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Is there a version of the plugin where the backsprites aren't... so huge? Basically where they are 192x192 and not 288x288
  5. Asforcia

    omg its a zal(sa)

    omg its a zal(sa)
  6. Asforcia

    Recruiting Pokemon Sibilings Journey - Recruiting now!

    PLOT OUTLINE - CRESCENT On a quiet night, a girl called Crescent has woken up. She was simply thirsty. That's really all. But before even entering the kitchen, a mysterious man, riding a Wyrdeer appeared. He didn't say much. The only thing that happened was him kidnapping her. While also...
  7. Asforcia

    Resource Basic Grids

    Can't you just... set the grid up with your app? I'm not sure if other apps have that, but Aseprite does
  8. Asforcia

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    will you still update v20.1 version of the mod or will it only be v21 from now?
  9. Asforcia

    Resource Multitype UI

    Question: Does this work with v20.1?
  10. Asforcia

    Resource Modular Field Effects

    Now that I think about it, there isn't any way to change the field with an ability right? I think it would be really nice if there was a thing for changing the field with an ability just like a move. You know, if a pokemon is send out and has a specific ability the field changes.
  11. Asforcia

    v20.1 Vial of Glitter - An item that makes your pokemon shiny! - Added the icon of the item

    Note: You now have to additionally credit Candii
  12. Asforcia

    Resource Vial of Glitter - An item that makes your pokemon shiny!

    Asforcia updated Vial of Glitter - An item that makes your pokemon shiny! with a new update entry: Added the icon of the item Read the rest of this update entry...
  13. Asforcia

    v21.1 How to force 31 iv's for every pokemon that the player receives!

    First things first, scroll till you find the Pokemon.rb file in the script editor / look for 014_Pokemon folder and click on 001_Pokemon file then find: GameData::Stat.each_main do |s| @iv[s.id] = rand(IV_STAT_LIMIT + 1) @ev[s.id] = 0 end and replace...
  14. Asforcia

    Resource How to force 31 iv's for every pokemon that the player receives!

    Asforcia submitted a new resource: How to force 31 iv's for every pokemon that the player receives! - A guide on how to force 31 iv's for every pokemon the player receives Read more about this resource...
  15. Asforcia

    Resource Vial of Glitter - An item that makes your pokemon shiny!

    Asforcia submitted a new resource: Vial of Glitter - An item that makes your pokemon shiny! - Quick and short guide on how to add an item that makes your pokemon shiny! Read more about this resource...
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