• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games.
    Don't forget to come back September 21st to vote for your favorites!
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Recent content by BluMasc

  1. B

    Resource Pokemon Adventures (Not the Manga)

    Yes, it saves what pokemon are on the adventure and what items they found so far in your save data.
  2. B

    Resource Pokemon Adventures (Not the Manga)

    Glad you like it! If you include it and have a playable demo, send me a DM. Would be awesome to see how other people use my resource.
  3. B

    v20 Pokemon Adventures (Not the Manga) - Updated to v20

    May need some more testing but basics work for v20
  4. B

    Resource Pokemon Adventures (Not the Manga)

    BluMasc updated Pokemon Adventures (Not the Manga) with a new update entry: Updated to v20 Read the rest of this update entry...
  5. B

    Resource Pokemon Adventures (Not the Manga)

    #------------------------------------------------------------------------------- # Entry for Pokemon Adventures by BluMasc #------------------------------------------------------------------------------- class MenuEntryAdventures < MenuEntry def initialize @icon = "menuAdventure" @name...
  6. B

    Resource Pokemon Adventures (Not the Manga)

    Sure, you have to add this to the end of 005_VoltseonMenu_Entries.rb : #------------------------------------------------------------------------------- # Entry for Pokemon Adventures by BluMasc #------------------------------------------------------------------------------- class...
  7. B

    v20 Pokemon Adventures (Not the Manga) - Streamlined Randomness & Eggs

    Rarities for the items are now not confined by categroies. Instead every item has a weight attached to it now Pokémon lists have the same weight factor Your Pokémon can now find eggs on their adventure (configurable) removed small bugs CAUTION: The config changed a bit, if you wan't to update...
  8. B

    Resource Pokemon Adventures (Not the Manga)

    BluMasc updated Pokemon Adventures (Not the Manga) with a new update entry: Streamlined Randomness & Eggs Read the rest of this update entry...
  9. B

    Resource Pokemon Adventures (Not the Manga)

    Glad you like my script. It was generally balanced around the project I am working on at the moment, so that's why it could seem off in other games. I realy like the idea of more rarity levels, but I am unsure if every game needs so many. (mine for example doesn't realy) Maybe I'll look into...
  10. B

    v20 Pokemon Adventures (Not the Manga) - Fixed Bugs

    Fixed some issues with methods that belongt to other scripts. Script now works as a standalone script but Luka's Scripting Utilities and The Gen 8 Project are recommendet. When items are collected in fast mode, the names of the items get listed in a single text now.
  11. B

    Resource Pokemon Adventures (Not the Manga)

    BluMasc updated Pokemon Adventures (Not the Manga) with a new update entry: Fixed Bugs Read the rest of this update entry...
  12. B

    Resource Pokemon Adventures (Not the Manga)

    Sorry for not answering sooner. I don't realy know what i am using, that makes this work for me but not for others, but if you open the "002_Adventure.rb" script and change ".random" in lines 49,53,57 and 61 to ".sample" it should fix your problem. I will post an updated version later.
  13. B

    Resource Pokemon Adventures (Not the Manga)

    You can now call it with pbStartAdventureMenu if you use the new version. Alternatively you can start it with: pbFadeOutIn(99999) { scene = Adventure_Scene.new screen = Adventure_Screen.new(scene,$Trainer.party) screen.pbStartScreen } Glad you like the idea
  14. B

    v20 Pokemon Adventures (Not the Manga) - Almost Release Time

    UPDATE 0.9.9 The Script can now be called with pbStartAdventureMenu You can now press shift in the menu to collect all items at once instead of one at a time If the player has a :POKEMONBOXLINK item the send to box button opens up the box menu with the adventure party You can now change in the...
Back
Top