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Recent content by Maruno

  1. Maruno

    Resource New Battle Animation Editor (v22 preview)

    The canvas in the editor is the same size as the game window normally. If you make your game widescreen, the canvas will be that widescreen. I don't want to make the editor window wider than it already is, just for the sake of showing a few more keyframes at once, though. As you've shown, this...
  2. Maruno

    v21.1 New Battle Animation Editor (v22 preview) - v2.1.6

    Fixed crash when opening an animation containing a particle with no graphic. Fixed some particle properties that have been initially randomised not applying that randomness immediately. Added more animations: Sunny Day, Rain Dance (and Sun/Rain common animations), Ice Punch, Thunder Punch, Knock...
  3. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno updated New Battle Animation Editor (v22 preview) with a new update entry: v2.1.6 Read the rest of this update entry...
  4. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno updated New Battle Animation Editor (v22 preview) with a new update entry: v2.1.5 Read the rest of this update entry...
  5. Maruno

    v21.1 New Battle Animation Editor (v22 preview) - v2.1.5

    Fixed bug relating to adding an interpolation. Added filter boxes to graphic/SE chooser windows.
  6. Maruno

    Resource New Battle Animation Editor (v22 preview)

    I don't know how that plugin works, and I have no real desire to find out to add compatibility with it. Please don't use imgur to share images. Imgur blocks people in the UK from accessing it, so they can't see those images without using a VPN. The extra canvas functionality could be: mouse...
  7. Maruno

    v21.1 New Battle Animation Editor (v22 preview) - v2.1.4

    Faster movement of something in the canvas (with WASD) or the selected row/keyframe in the timeline (with left/right/up/down) now happens when holding Ctrl rather than Shift. Fixed visual error when undoing/redoing.
  8. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno updated New Battle Animation Editor (v22 preview) with a new update entry: v2.1.4 Read the rest of this update entry...
  9. Maruno

    v21.1 New Battle Animation Editor (v22 preview) - v2.1.3

    Bug fixes, new particles are now given a "Visible" command, BGM now stops playing when editor is opened.
  10. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno updated New Battle Animation Editor (v22 preview) with a new update entry: v2.1.3 Read the rest of this update entry...
  11. Maruno

    v21.1 New Battle Animation Editor (v22 preview) - v2.1.2

    Fixed bug relating to scrubbing too far to the right in the timeline.
  12. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno updated New Battle Animation Editor (v22 preview) with a new update entry: v2.1.2 Read the rest of this update entry...
  13. Maruno

    v21.1 New Battle Animation Editor (v22 preview) - v2.1.1

    Fixed code clash with the [DBK] Animated Pokémon System plugin resulting in Pokémon sprites/shadows being mispositioned.
  14. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno updated New Battle Animation Editor (v22 preview) with a new update entry: v2.1.1 Read the rest of this update entry...
  15. Maruno

    Resource New Battle Animation Editor (v22 preview)

    Maruno submitted a new resource: New Battle Animation Editor (v22 preview) - An advance preview of the new battle animation system and editor that will be in Essentials v22. Read more about this resource...
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