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This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
2.0
image1_eng.webp

Hello everyone!
I'm happy to announce the release of my Pokémon Flame/Ice game entirely in English for the first time!
The original version was written in Italian, so there may be some translation errors (sorry).
In any case, I hope you enjoy it!
I hope I'll be able to get it on cell phone soon too.
Below you can find the download for both versions. Obviously, in the style of Pokémon Black and White, they will have some differences both in the story and in the Pokémon in general.

Download Pokemon Flame or Download Pokemon Ice

Here is the Site Web where you can find tutorial, updates or other useful things
Note: The mobile site is still under development, there may be some bugs.

You wake up in your bedroom. It's daytime. Your brother is waiting for you at the entrance to the bedroom stairs. But what really happened...?
You're in Alitia, a region teeming with different Pokémon... But something strange is lurking in the air.
Try putting yourself in the shoes of a trainer searching for answers! Your parents are out there, but they're not answering your calls. You'll find yourself with your siblings, and even a notable rival, on a supernatural adventure! With plenty of twists and turns...

--POKEMON FLAME/ICE V2.2--
Based with POKEMON ESSENTIALS V19.1
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
This is a major breakthrough for my game. I've updated the entire context, and I've finally added English! I hope everything is correct, or at least most of it. The original language of the game was Italian, so I hope you don't encounter any major errors. Enjoy!
NEWS:
  • Now the story is complete!
  • Updated the game to a more recent version of the creation program (Pokemon Essentials v19.1)
  • Revised some sprites on Flame Pokémon
  • Fixed some buggy move animations
  • Fixed most backgrounds; battles have a whole new feel now!
  • Starter selection has a completely new interface
  • Updated some story gaps
  • The initial character selection interface has a completely new look
  • Added more in-game items
  • Fully translated into English

What this Pokemon game have?
  • A lot of mysteries
  • A new team will hunt you down
  • Modern graphics, with 5th generation battle styles
  • You can collect some Pokemon cards in-game
  • You will have a Battle Camp full of battles
  • Cities inspired by Italian cities
  • Two legends already seen... But different?
  • Pokemon will have fused types, which will power them up immensely!
  • Graphics, BGM, characters, intros, super custom!
  • Who's behind the gym leaders and the champion? Famous people in Italy!
And much more!

Some Screenshots from the game:

Screenshot%202025-12-27%20231533.webp
Screenshot%202025-12-27%20232050.webp
Screenshot%202025-12-27%20232000.webp
Screenshot%202025-12-27%20232151.webp


PLEASE NOTE THAT THE GAME WAS CREATED IN ITALIAN, THESE SCREENSHOTS ARE IN ITALIAN, BUT THE GAME IS IN ENGLISH

immagine%20di%20profilo%20eng-5.webp
trainer002.webp

Credits:
LadyPlaan - Creator of Pokemon Flame

Maruno, Peter O., Flameguru - Creators of Pokemon Essentials

Plugins
Bag Screen with interactable Party - DiegoWT,Rose,Vendily
BW Key Items - KleinStudio, DeepBlue PacificWaves, Izanagi
BW Pokedex - DeepBlue PacificWaves, NettoHikari, Xtreme1992
BW Location Signpost - Shashu-Greninja,DeepBlue PacificWaves,Shiney570
BW Text Entry Scenes - Shashu-Greninja,DeepBlue PacificWaves,Erassus
DiegoWTs Starter Selection - DiegoWT
Easy Mouse System, Fancy Badges, Luka's Scripting Utilities, Modular Menù, Modular Titlescreen - Luka S.J.
Elite Battle DX - Luka S.J.,Maruno,Marin,Pokecheck.org,PinkCatDragon,Tebited15,BadSamaritan,WolfPP,redblueyellow,Damien,Issei Hyoudou,Nasasu,luckygirl88
Marin's Enhanced Staircases, Marin's Scripting Utilities - Marin
Marin's Footprints - Marin, LadyPlaan (for version 19.1)
Unreal Time System - FL

Graphics
LadyPlaan, Luka S.J., Marin, Maruno, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88

BGM
LadyPlaan, Luka S.J., Marin, PokeRemixStudio, Pokestir, GameFreak

Translation
LadyPlaan
Kaphotics and PKHex contributors for the PKHexCore, Manurocker95

I'm available for criticism and improvements, especially because I don't know if the translation (done most with Google Translate and QUeIT) is correct, especially of the dialogues.

!!Please if you notice any bugs report to ladyplaan@pokemonflameice.com!!

Hope you enjoy that!
- LadyPlaan
 
Last edited:
A few days after its release, after various tests that I continue to do and will continue until I have finished the game (I'm currently on the second gym), I have already found quite a few errors. I'd rather release an update for you, given the downloads the game has brought, rather than make you download it again. OBVIOUSLY, there's that too. If you try to download the game now, you'll find the new link.

Download Pokemon Flame Upgrade and Download Pokemon ice Upgrade

--POKEMON FLAME/ICE V2.1--
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
BUGFIX
  • Fixed bugs with Pokemon Center icons (an incompatible plugin)
  • Fixed some map connections
  • Fixed bugs in maps 467, 469, 476 and 527
  • Fixed missing encounters in map 527
  • Fixed a bug with Poochyena and Zigzagoon's forms.
  • Fixed Pokemon Mart giving an error when trying to purchase
  • Updated some translations
Not sure how to update your game? Follow my Tutorial on YouTube!
 
Last edited:
Looks very interesting, but I think you released it in the wrong section. This game isn't complete. I do hope that you're able to get it further off the ground though!
 
Omg I'm deeply sorry for the multitude of bugs you've found. The Italian version wasn't like this; it worked perfectly until the end of the game. I'm working on fixing everything, and between today and tomorrow I'll release the official version where I've fixed every single block in the story. When updating to v19, I didn't even consider the possibility of any inconveniences; I was very hasty in releasing the game. But everything will be fixed soon, with new features and the complete story so you can play without any bugs (or almost, nobody's perfect, haha).
 
Hey,
Looks really nice two questions I couldn't find it if it's written I'm sorry

1. Up to which generation is this game?
2. When I try to add the game in joiplay with the exe file I'm getting game type not supported how do I fix this?
 
Finally the time has come!
I've found the game's biggest bugs and fixed them (sorry again, I thought everything was fine).
The story is playable from start to finish!
I'll continue to track down any bugs I missed.
I also updated the website, finally having a domain worthy of the name. Downloads can obviously be found in the main thread, and in the site web.
Thanks for all who support my game and my effort!
 
Hey,
Looks really nice two questions I couldn't find it if it's written I'm sorry

1. Up to which generation is this game?
2. When I try to add the game in joiplay with the exe file I'm getting game type not supported how do I fix this?
I'm trying to find a workaround for JoiPlay, but I don't understand why it's not working. If I find one, I'll definitely update the thread and website, as having it on my phone as well as my computer would be much better!
 
English version is still a bit buggy! Although, it might be that the temporary/backup laptop I'm currently using is out-of-date. Loved getting through the first portion of the very first act(obtaining your starter), but load screen/load time takes a bit too long sometimes when entering/exiting a battle. Really looking forward to playing more of Flame & Ice.
 
English version is still a bit buggy! Although, it might be that the temporary/backup laptop I'm currently using is out-of-date. Loved getting through the first portion of the very first act(obtaining your starter), but load screen/load time takes a bit too long sometimes when entering/exiting a battle. Really looking forward to playing more of Flame & Ice.
Maybe the files I use are quite large... I don't know, because it works fine on both my laptops, and on my pc too, but I have a lot of RAM and a video card on all three. Where are the Italian texts still? I'm trying to look in my intl file for translations, but I don't see any errors in the first map... I'll try again now. Thanks for the feedback!
 
Maybe the files I use are quite large... I don't know, because it works fine on both my laptops, and on my pc too, but I have a lot of RAM and a video card on all three. Where are the Italian texts still? I'm trying to look in my intl file for translations, but I don't see any errors in the first map... I'll try again now. Thanks for the feedback!
It's definitely the laptop. Once I upgrade to an actual PC with a stronger RAM, I'll run the game again. Just a bit laggy is all. LOVE the game and its world. ^_^ (No issues with the text- sorry for the misinterpretation on that one) And yes! You're welcome!
 
Hi! I had a bug in the battle with the first trainer in the first route:

=================

[2026-01-12 21:45:18 +0100]
[Pokémon Essentials version 19.1]
[v19.1 Hotfixes 1.0.7]
[EBDX v1.2.6]

Exception: ArgumentError
Message: wrong number of arguments (given 4, expected 1)

Backtrace:
149:PokeBattle_Battler:320:in `pbHasType?'
149:PokeBattle_Battler:478:in `airborne?'
163:Move_Usage_Calculations:54:in `pbCalcTypeModSingle'
163:Move_Usage_Calculations:76:in `block in pbCalcTypeMod'
163:Move_Usage_Calculations:75:in `each'
163:Move_Usage_Calculations:75:in `each_with_index'
163:Move_Usage_Calculations:75:in `pbCalcTypeMod'
157:Battler_UseMove_SuccessChecks:291:in `pbSuccessCheckAgainstTarget'
[Elite Battle: DX] Class Overrides.rb:216:in `pbSuccessCheckAgainstTarget'
155:Battler_UseMove:395:in `block in pbUseMove'


I can't continue because my Pokémon only knows scratch.
Could you fix this error? Thanks.
 
So I tried to play with treeko and when i enter battlle if i use scratch this happens
[Pokémon Essentials version 19.1]
[v19.1 Hotfixes 1.0.7]
[EBDX v1.2.6]

Exception: ArgumentError
Message: wrong number of arguments (given 4, expected 1)

Backtrace:
PokeBattle_Battler:320:in `pbHasType?'
PokeBattle_Battler:478:in `airborne?'
Move_Usage_Calculations:54:in `pbCalcTypeModSingle'
Move_Usage_Calculations:76:in `block in pbCalcTypeMod'
Move_Usage_Calculations:75:in `each'
Move_Usage_Calculations:75:in `each_with_index'
Move_Usage_Calculations:75:in `pbCalcTypeMod'
Battler_UseMove_SuccessChecks:291:in `pbSuccessCheckAgainstTarget'
[Elite Battle: DX] Class Overrides.rb:216:in `pbSuccessCheckAgainstTarget'
Battler_UseMove:395:in `block in pbUseMove'
 
Game looks good so far. A few questions though. What generation of pokemon does this game go up to? Also how is the difficulty?
Generations go up to the fifth. The mechanics go up to the sixth. As for difficulty, I'm trying to implement a system that adjusts the game's difficulty based on one's knowledge of Pokémon (this is why the initial test will be crucial).
 
So I tried to play with treeko and when i enter battlle if i use scratch this happens
[Pokémon Essentials version 19.1]
[v19.1 Hotfixes 1.0.7]
[EBDX v1.2.6]

Exception: ArgumentError
Message: wrong number of arguments (given 4, expected 1)

Backtrace:
PokeBattle_Battler:320:in `pbHasType?'
PokeBattle_Battler:478:in `airborne?'
Move_Usage_Calculations:54:in `pbCalcTypeModSingle'
Move_Usage_Calculations:76:in `block in pbCalcTypeMod'
Move_Usage_Calculations:75:in `each'
Move_Usage_Calculations:75:in `each_with_index'
Move_Usage_Calculations:75:in `pbCalcTypeMod'
Battler_UseMove_SuccessChecks:291:in `pbSuccessCheckAgainstTarget'
[Elite Battle: DX] Class Overrides.rb:216:in `pbSuccessCheckAgainstTarget'
Battler_UseMove:395:in `block in pbUseMove'
Okay, I'll try to fix this error tomorrow. I haven't used Treecko in the new version yet, and it hasn't happened to me. I'm starting the game with him tomorrow, and I'll try to let you know soon. Thanks for the feedback!
 
I wanna play this yes im on joiplay got it working but when I enter battle it freezes for 2 seconds then I get back but when I use scratch it freezes completely idk its on both games ice and flame
 
Last edited:
Okay, I'll try to fix this error tomorrow. I haven't used Treecko in the new version yet, and it hasn't happened to me. I'm starting the game with him tomorrow, and I'll try to let you know soon. Thanks for the feedback!
Hi! I played Flame with Charmander on PC with 16 RAM.
A question: would it be possible to play this game without a launcher? Like all fan-made Pokemon games? Thanks for the great game and for the time you and your team put in!
 
Hi! I had a bug in the battle with the first trainer in the first route:

=================

[2026-01-12 21:45:18 +0100]
[Pokémon Essentials version 19.1]
[v19.1 Hotfixes 1.0.7]
[EBDX v1.2.6]

Exception: ArgumentError
Message: wrong number of arguments (given 4, expected 1)

Backtrace:
149:PokeBattle_Battler:320:in `pbHasType?'
149:PokeBattle_Battler:478:in `airborne?'
163:Move_Usage_Calculations:54:in `pbCalcTypeModSingle'
163:Move_Usage_Calculations:76:in `block in pbCalcTypeMod'
163:Move_Usage_Calculations:75:in `each'
163:Move_Usage_Calculations:75:in `each_with_index'
163:Move_Usage_Calculations:75:in `pbCalcTypeMod'
157:Battler_UseMove_SuccessChecks:291:in `pbSuccessCheckAgainstTarget'
[Elite Battle: DX] Class Overrides.rb:216:in `pbSuccessCheckAgainstTarget'
155:Battler_UseMove:395:in `block in pbUseMove'


I can't continue because my Pokémon only knows scratch.
Could you fix this error? Thanks.

Okay, I'll try to fix this error tomorrow. I haven't used Treecko in the new version yet, and it hasn't happened to me. I'm starting the game with him tomorrow, and I'll try to let you know soon. Thanks for the feedback!
another thing it happened with totadile as well in the same place. i did both treeko and totadile just to see if it was just treeko
 
another thing it happened with totadile as well in the same place. i did both treeko and totadile just to see if it was just treeko
Hi! I had a bug in the battle with the first trainer in the first route:
OK, I think I found the error. A script error of mine. Try placing this file in the game's Data folder (if you don't know how, watch my tutorials on YouTube!) and please let me know so I can update the game! Thanks...
link for Pokemon Flame and link for Pokemon Ice
 
I wanna play this yes im on joiplay got it working but when I enter battle it freezes for 2 seconds then I get back but when I use scratch it freezes completely idk its on both games ice and flame
See if redownloading the file (I reloaded the script that gave errors on my PC, even when downloading both Android games) still gives you problems. What version of Joiplay do you use? My phone can't run my game without errors.
 
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