• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Congratulations to all of the game jam participants! 🥳 The winners have all been decided and announced.
    If you haven't yet, check out the entries for Eevee Expo's Game Jam here!
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Games in Development

Projects that are just works-in-progress belong here. Make sure you can include at least four different screenshots before posting in this forum section!

Project Archive

Threads with demos (or without any releases) that become inactive are moved here to rest. You can message a staff member to reinstate your thread at anytime.
 
BEING DEVELOPED IN PSDK "Doki Doki Pokémon Club!" follows Natsuki, Yuri, Monika, Sayori, and the main character as they get sucked into the Pokémon world. They have to work together to try and find their way out of the game. However, the personal problems they keep to themselves always find a way to hurt those around them and stop them in their journey. SCREENSHOTS FAMILIAR CHARACTERS Switch between Natsuki, Yuri, Sayori, Monika, and the MC throughout playing and change between their own unique parties! How would you manage balancing between all these different parties you may ask? That's easy! THERE'S NO LEVELS! Instead of experience, at the end of each battle, you gain CP(Combat Points) which you can use to buy moves and evolve your Pokémon. This helps you balance the many teams you switch between throughout the four acts of the game. UNFAMILIAR CREATURES Some creatures you may encounter may not be what you're used to seeing in a Pokémon game. A Pokémon game. Camoleon is the Chameleon Pokémon. It has the ability to change its typing based on the area and environment that you are currently battling in. FEATURES Custom Progression System Characters from Doki Doki Literature Club Custom Pokémon Switching Between Multiple Protagonists Revised Movesets and Stats of Pokémon Dungeon-like Areas to Battle OW Pokémon Custom UI and Sprites Custom Soundtrack
 
Pokémon Godly Awakening is a work-in-progress (45%) fan game, in this game you will have to save the region of Hokk (once joint to Hisui/Sinnoh) and, most importantly, the whole Pokémon world from a calamity caused by Giratina which has mastered the ability to create Ultra Wormholes and has allied with all the Ultra Beasts, led by Necrozma which is once again in need of light, to kill Arceus, Dialga and Palkia. You will have to defeat 18 sages scattered throughout Hokk in order to receive the 18 plates (eventually you will obtain the Legend Plate, but only after finishing the game) and the Azure Flute that you will have to play in front of a special altar in order to reach Arceus's world and save them; but it won't be that easy, as during your journey Ultra Wormholes will appear and Ultra Beasts will come out of them and attack you, but once you have weakened them, don't miss the chance to catch them! FEATURES: some Pokémon have their types, stats and abilities (there are many new abilities!) changed in order to make them more reasonable; there are Mega Evolutions; Ultra Necrozma and Stellar Terapagos are available through Mega Evolution; all 1025 Pokémon, including all forms (except Eternamax Eternatus), are available. There are also two Fakemons that are only available during the post game because of their role in the story; you will be able to access the Ultra Space during late game in order to catch every legendary Pokémon; max level has been set to 125; trade/trade-item, happiness and other strange (Inkay, Galarian Yamask, Hisuian Basculin...) evolutions have been changed; encounters appear in the overworld just like in modern Pokémon games. I am using RPG Maker Xp and Pokémon Essentials 21.1 to make this game. SCREENSHOTS:
 
Welcome to Pokemon Paint! This is being made in RMXP - Pokemon Essentials v21.1, with graphics made nearly entirely in Paint! Specifically, the version without layers or transparency support ;) A love letter to cringe, edginess, and innocence. Plot Outline: You are Sophie. 18 years ago you were found abandoned as a baby at the foot of Ho-Oh's shrine by a group of police who had come to arrest a dangerous criminal praying there. He denied knowledge of you, and no one could figure out who you were or where you came from, so you were placed under the care of a local orphanage. As you grew older, your unruly behavior and violent tendencies basically made everyone dream of the day you aged out. Now that day is here. You will be receiving your very first Pokemon and then set out into the world of the dying Palette Region to fend for yourself, alongside two other ex-orphans, Socks and Damon. Along the way you run into Team Critic, who want to reshape the world into what they believe is perfect, where everything is cookie-cutter and predictable, with the help of a sentient AI named NAIM. After finding out that the Palette Region's Pokemon League has recently been reformed after some unnamed incident, Socks drags you and Damon along to enter the League and fight to become Champion of the Palette Region. Maybe you'll find out where you came from along the way. Features: - Innate Abilities (extra abilities that the Pokemon has. Unlocked through level up.) -All Pokemon gen 1-9 (some redesigned) -Sound, Light, Cosmic, and Cyber types added, as well as some types specifically for legendary and mythical pokemon. -New evolutions, megas, and regional forms for certain Pokemon. -New Fakemon -more than 2 types for some pokemon (mostly limited to 3, some may have more) -Pokemon, their health, xp, status, and current held item can be seen from pause menu Screenshots: (Please note: Game is in very early development, and I haven't remade every single asset in Paint yet. Also some assets have to be remade AGAIN due to me finding a better transparency work around or just not liking the current product. In any case: sorry for not having that many screenshots and no walking screenshots currently. Remaking the assets take time! As soon as I am able to, I will update these screenshots, and they will then be a better representation of my vision of this project ;) But i currently just want people to see and give feedback on the game as I make it <3) Fun fact! Everything in this screenshot (besides the Venusaur) are some of the first things I made for this project :) Anyone is welcome to give suggestions for innate ability sets for Pokemon. Especially since I mostly do what I find fun. I made Muk built around healing himself with toxic orb for some reason, do not trust my judgement. He can heal with black sludge why toxic orb- Some designs I made, too!: (I can't come up with names so bear with me lol) Dizzurvy: Fairy/Fighting, Palettean Azumarill: Ice/Fairy/Steel, Moutrall: Cyber/Normal Other bits of info about the game: -All starters will be available to choose. -Reborn/Rejuv/Desolation inspired, so its edgey and weird!!! And also dialogue and character heavy. Probably not as hard of fights, since I'm bad at those, tho. Not knowledgable on competitive here. -There will be custom terrain for battles, multiple save slots, and following pokemon once I stop being a wimp and figure out how to do them. Credits: Pokemon Essentials: Maruno Flameguru Poccil (Peter O.) (Also: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else that helped out with the creation :)) ^Hopefully these are correct!! Innate Abilities Plugin: DemICE's All Abilities Mutation edited by Sonicover Deluxe Battle Kit, Enhanced Battle UI, Z-Power, Terastallization, Improved Item AI, Modular UI Scenes, Enhanced Pokemon UI, Pokedex Data Page, and Improved Field Skills Plugins: All created by Lucidious89 Bag Screen with Interactable Party Plugin: DiegoWT Gen 9 Pack: Caruban Dialogue Sound Plugin: KayDiia Multitype UI Plugin: Rot8er_ConeX Gen 9 move animation project: KRLW890 and Nut0066, with contributions by Toxillian, QuahogTheCreator, Lcorp, and Shashu-Greninja as well as: Reborn team (assets used), Gen 8 Animation Project (by StCooler, with contributions by DarrylBD99, WolfPP, ardicoozer, riddlemeree, Drake Baku), BellBlitzKing's Pokemon Sound Effects Pack: Gen 1 to Gen 7 - All Attacks SFX. Modular Messages (and Add-ons) Plugin: Swdfm and Maruno Add ons: Name Tag/Advanced Portraits Add On: Mr.Gela, Golisopod User, mej71, battlelegendblue. Easy Skip Add On: Amethyst, Kurotsune Modern Quest System + UI Plugin: ThatWelshOne_, mej71, derFischae, Marin PARTYPAUSE plugin: Voltseon, Golisopod User, ENLS (Base plugin) WehAxolotl (Me :) edited code) If you read all the way down here: Hey :) This is my first project, and I'm taking it slowly to learn how to make better ones :3. Feedback and stuff is very appreciated!! Please note if the feedback is about the backgrounds: I know. I'll get better at them someday. Feel free to mention them anyways of course.
 
Team Elle DragonRodArt Beefy Made with PSDK. Introduction In the Pokemon RPGMaker XP and ROMhacking community, there is a long-standing tradition of modding Pokemon games into Digimon games. Whether it be a modded dex like "Digimon: Emerald Version" or a complete overhaul like in "Digimon: Your Digital Dream", whenever a new Digimon fangame comes out, nine times out of ten it is a Digimon x Pokemon game. Carrying on that tradition is "Digimon Story: Fate Gold", a Digimon-esque re-envisioning of the Johto games and its main region. The game uses a modified version of the story script of Pokemon Gold / Silver, but with most of the official characters swapped out with new ones and a second rival added to keep things interesting! Story Blurb You, the ever-silent and heroic protagonist, are invited to the "Johto Server" to test this replica of Johto in the Digital World. Along your adventure you will encounter many Digimon who make their home in this server, a hacker named "Silver", your assistant and rival "Miku", as well as the malicious and enigmatic tamers of "Rocket.EXE". Will you be able to stop them? Will you help save this digital Johto?! Only time will tell. Screenshots Features 700 Digimon to discover, battle and obtain! Unique evolution lines with some familiar faces and some unexpected ones! Player customization with sets of 3 diffferent genders, skin tones and outfit colors! An optional Easy Mode for casual players and a Hard Mode for everyone else! A new spin on the Johto region divided into many diverse biomes! All new types, moves and items to try out! New Gym Leaders, Rocket executives and new outfits for familiar faces! Dialogue portraits in a similar art style to Cyber Sleuth! Fogs, fogs and more fogs! Demo Progress Mapping 100% Complete Sprites 95% Complete Art Assets 60% Complete Programming 20% Complete The current plan it to have an alpha demo covering the first gym and include Baby to Rookie stages, to test out the early stages of balancing. I'll make some tweaks afterword, then make a second demo, including Champion stages, including Azalea gym. Hopefully that should be enough testing, then off to the first official version. Credits
 
Hey all, I've recently been looking around for a recreation of the FRLG map for Pokémon Essentials. After no luck I decided I would recreate it myself. This will be the entire FRLG map 1:1, tile for tile. To start I will only be designing exteriors, with plans to eventually cover interiors. I'd love to add all the NPC's and program the entire game, but as of now I have no plans to do so. I will post this map publicly for other people to use as a base for projects. I will continue to post updates here. This post obviously isn't very long, but I don't have a whole lot to say honestly. This is a pretty straight forward project. As of writing this I've created Pallet Town, Route 1, Viridian City, and am in the process of remaking Route 2.
 
For the sake of the world Good day everyone! We are excited to announce that Pokémon Espionage is in official development! Desktop view is recommended Game Overview Pokémon Espionage is a primarily story-based free game that is set to take place from the Kanto region to the Galar region over the course of 15 Chapters. The game will ideally feature over 200 hours worth of material and playtime! It is a highly ambitious, but not excessively ambitious, project with a plan that is comfortably achievable. Story Overview Espionage occurs in an alternate Pokémon universe. The MC (player character) is a teenage orphan with great battling potential. After learning that an underground union called The Council of Restitution, Order and Balance against Tyranny (CROBAT) is actively recruiting young orphaned trainers with promising skills, Interpol has reason to doubt that global criminal organisations like the infamous Team Rocket and Team Galactic are truly extinct. In light of this, the International Police have enlisted the MC, a gifted young trainer, to spy on this questionable union and its activities by infiltrating their ranks as a double agent. Story Features There will be a large number of decision-based events (with one or two very large paths stemming from your own decisions!) included. At the moment, the plan is to use canon characters in large quantities with a followable amount of custom characters as to keep the story from being too cluttered. There will be at least 9 unique rivals with story arcs and themes of their own! Screenshots Characters Some of the characters you'll meet on your journey! CiriCiri is a fiercely competitive, promising trainer who is devoted to her craft and lives for the thrill of the fight. Given her ties to the MC, she takes on the same spy job and joins Team Rocket as an Interpol agent. Ciri may not seem like the patient type, but she reads up on whatever she thinks is essential whenever she gets the chance, demonstrating an interest in history and education.LookerLooker is an officer in the International Police Force who is tasked with tracking down criminal organisations all around the world. He is quick on his feet, has a keen mind, and is prepared for any eventuality. Through a combination of cover identities and covert operations, he has maintained his status as a mystery agent of the International Police. Looker works with the Counter-Terrorism Task Force throughout the events of Pokémon Espionage, the same Task Force that he enlists the MC and Ciri to join for the espionage operation.LoganBecause of his upbringing on the streets, Logan is a brave survivalist. He is kind, honest, and driven, but he abhors feeling inadequate. All he knows is survival, and that's why he's so motivated to help others. He has no idea who his parents are or whether he ever had a family. His dependable Manectric was once an Electrike he rescued from a pack of Poochyena and raised himself. Gameplay Features Pokémon from Generation 1 up to Legends Arceus We have each and every one of them, from Bulbasaur through Calyrex and going all the way up to Enamorus! Putting together a championship-calibre team is much more stress-free when you don't need to be concerned about being shorthanded! Future plans are also put in place for when future generations of Pokémon get released, so stay tuned for those! New Fakémon and mechanics Keep an eye out for the newly discovered Fakemon that are now available in the complete Pokédex as you make your way through the various stages of your quests. Additionally, watch out for the new moves and abilities that are definitely worth trying out as you progress through the various regions of the game! The Smogon CAP Project is featured in Espionage. New Mega Evolutions The future of Mega Evolution looks bright as more and more Mega Stones are unearthed, featuring the likes of Typhlosion, Yanmega, Dusknoir, Mamoswine and many others! Even more so, Espionage sees the return of Gigantamax forms as Mega Evolutions. New Regional forms These don't look the same huh! That's because they're variants from other regions around the world! Featuring the likes of Noctowl, Snorlax, Eiscue and Magneton. Music and Audio We don't minimise the role that music plays in setting the scene, despite the fact that audio is typically the most underappreciated component of the gaming experience compared to the value it provides. The calibre of the music being used is nothing short of fantastic, featuring tracks from our illustrious music department, lead by CatchDalgo, as well as featured tracks from the likes of StevenMix, Zame, GlitchxCity, Kamex, AlmightyArceus, VanilluxePavillion, GaMetal, Pokestir, Bliitzit, and LittleVMills. We hope you'll jam along with us as you go on your journey! (All artists are properly credited; to learn more about them, click on the links in the Credits section.) Theta Forms Theta Stones cause a sudden transformation within a Pokémon's genetic makeup! The affected Pokémon have displayed characteristics that are not common among their species, such as improved stats, new abilities, and expanded movesets. Interestingly, it seems that only a subset of Pokémon species are vulnerable to these stones. How far-reaching is their impact, exactly? Furthermore, where did they first appear? Is it safe to use them? That's up to you to find out! Randomizer and Nuzlocke mode For those of you who enjoy pain, have no fear! Get your fix of sorrow and suffering with Espionage's dedicated Nuzlocke mode! No need to worry if you're the type who thrives on the unexpected. Because when you get into Espionage, you'll discover a Randomizer mode waiting for you there! Level Caps Play the game the way it was intended to be played by using the built-in level cap option! This method of play has the added benefit of allowing Rare Candies to be sold in PokéMarts, so if you ever decide against grinding out your levels (more on that below), you can always go pick some candies up! Challenge Mode Do you consider yourself to be tough enough? Engage in Espionage's Challenge Mode to test the range of your battle experience to its true capacity! Rare Candies sold at PokéMarts are significantly cheaper when Challenge Mode and Level Caps are both in effect at the same time. Quest System Quests are the primary method of progression in Espionage, and include everything from those related to the main storyline to those that involve assisting others in need. In a world where what is good and wrong is virtually always a matter of opinion, what path will you choose to take? Multiple Save Data If you want to go through the game again and try out some new Pokémon or different decisions, you may do so without fear of losing your prior saves thanks to the game's support for multiple save files! eCipher The eCipher is a multipurpose electronic gadget with features such as a Pokédex, jukebox, social networking, texting, and dialing. A must-have for any Pokémon trainer! Easily accessible Level and Money grinding methods Those Rare Candies are too simple, right? Not a problem! There are a plethora of quick and easy ways to level up and get some quick cash in Espionage! Help System The Espionage Help System is a great resource for when you're stuck or need a fast refresher on a feature! You may access the Help System by hitting H or by selecting the Help button from the menus available to you. Ride Pager Don't bother teaching your Pokémon any HMs. If you need help on your adventure, all you have to do is use the Ride Pager to summon a Pokémon that will gladly accompany you—so long as you don't make them take hits for you, you're not THAT close. The Espionage Team Lord Oofsef Head Developer CheckM8 Executive Developer - Feature Technician & Difficulty Stabiliser Kacper12 Executive Developer - Narrative Author CatchDalgo Executive Developer - Tune Extraordinaire Tornadsus Difficulty Stabiliser TNB Difficulty Stabiliser Malfeasance Narrative Author ACrazyArtist L'artiste DuskffyArt L'artiste thewaffles L'artiste 2br-2b Knight of the Roundtable Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! All visuals & features are subject to change. [/SPOILER] Join us! Please feel free to join our Discord server by clicking the button below to keep up with the game's progress and become a part of the Espionage family; we'd love to have you! The Demo is also linked in the server's Announcements channel! And if you reckon you would be a good fit for the Development Team, feel free to contact me directly! Check out this thread for a rough idea on whether you can make a difference to the team too!
 
A Pokémon fangame made using RPG Maker and Pokémon Essentials Join our discord for Updates, Information, and Help {Pokémon Deception Server} Story & Location What do you do when everyone around you is out to get you? Are your friends really your friends? The people who served you coffee, are they out to get you? Welcome to the ... Region. Well actually its 4 separate regions. Orion the biggest and poorest filled with violence and an unknown gang named Team Flush whose power is far stronger than you'll ever understand. Osiris the richest and a massive hub for research and development of Pokémon lead by the Splicer Foundation. Apollo a snowy and mountains region similar to its sister region Lyris a heavily mountains region Features All gimmicks from past games (Dynamax, Mega, Z-crystals, Tera) New moves, items, and abilities 4 Big regions to discover 18 Gyms A massive and interactive story Field effects (Custom and revised from Reborn/Rejuv) Side Quests and a whole lot more Screenshots More Screenshots will be down as devolvement continues. Notice: this game will follow the structure of episodic releases.
 
A Pokémon fangame made using RPG Maker and Pokémon Essentials Join our discord for Updates, Information, and Help {Pokémon Guardians Server} Story & Location Welcome to the Angkor Region. A vast and diverse region full of people and Pokémon alike living, training, and thriving like never before. But, sacrifices have to be made for life to flourish, and a secret and quiet cult has begun to make their appearance to fulfill and ancient prophecy once used to save the region from total destruction. Who will be the one to stop the threat this unknown group holds over the region. Features New moves, items, and abilities New Item: Pokémon Rings (Similar to crests from Rejuv) 100+ Fakemon & Regional forms 18 Gyms A massive and interactive story Side Quests and a whole lot more Screenshots
 
Social Join our discord community for the latest updates ! Daemon Discord Follow me on Twitter/ X : @TwoTakuStudios Follow me on YouTube : YouTube Daemon is a completely brand new game made from scratch on the Unity Game Engine ! The game started two months ago and I've made tremendous progress ! Heavily inspired by Pokémon B/W because of the sprite animations and story ! The game focuses on the Fujian Region, with many Asian themes apparent throughout the game. WELCOME TO THE WORLD OF DAEMON In the lush region of Fujian, where Daemon and humans thrive in harmony, a legendary evil Daemon know once threatened to plunge the land into darkness. However, centuries ago, a legendary hero, aided by their party of loyal Daemon, managed to seal away the evil Daemon and restore peace to Fujian. Now, as the region flourishes, a new threat emerges. The evil and powerful Daemon, was said to possess the ability to control the minds of other Daemon, bending them to its will. A radical group known as the Eclipse Sect emerges with the belief that Daemon should be free from human control and live as they did in ancient times, wild and untamed. Led by a charismatic leader named Eclipse, they seek to unseal the legendary evil Daemon and harness its power to liberate Daemon from human influence. To unseal the legendary Daemon , the Eclipse sect searches for ancient relics scattered across Fujian, each holding a fragment of the legendary Daemon's power. The protagonist must race against the Eclipse Sect to find and safeguard these relics before they can be used for nefarious purposes. Characters Layla and Leo are the protagonists in the game ! These are their concept arts These are their portrait arts when starting up a dialogue with them ! These are the animations sprites so far for them ! Daemon Daemons are monsters that you will encounter. You can seal them into scrolls and use them for battles, solving puzzles, and much more ! Daemons are monsters that roam in the Fujian Region. Here are some that were created so far. Credits to zerumon for the concept arts @zerumon Hissear - Fire Starter Floofy - A normal rodent you will encounter early into the game Fighting bird ! No name yet though Concept Art for other Daemon's that need to be animated : Media View: https://www.youtube.com/watch?v=T-yOshGGRb4 Features Planned 184 Daemons on release Energy System in Combat for more tactical gameplay Generic Types but with the addition of Sound and Magic Removed Dragon / Bug Typing / Rock Planned Shiny Daemons ( Mutations ) Custom Idle Sprites for all Daemons Dynamic Day / Night and Weather System Quest System Relationship System similar to Persona based on choices Rogue Like end game content Multiplayer ( Having one person join your game ) QoL updates from old Pokémon Games Recruitment Anyone who is interested to join can send me a message on Discord ! Am currently looking for a mapper and concept artist if anyone is interested in contributing :) Social Discord : https://discord.gg/pDDP6W7jMm Twitter : https://twitter.com/TwOtakuStudios Youtube : https://www.youtube.com/channel/UCCAXmzTTOr7UncqmP11wJqQ
 
Made using Essentials v20.1 on RPG Maker XP Fellowship in Kanto is a new experience where you can play as Red, Leaf, Yellow, nurse Joy and others, in a double battle-based game. So join our heroes as they Journey together to stop Team Rocket and become the champions. Features -New Partner system: Now you in full control of your partner's team, you can switch to your Partner at any time outside of battle, and they become the main character. Your partner is not a walking Poke center anymore, any damage in battle will be carry on. You can trade Pokemon, join\dismiss your partner using the Partner scroll. The item storage is shared among all characters to make trading items easier. -Unique main characters. -Gyms and Elite four in 2v2 battle system -The story is much expanded to cover the different characters Story lines. -Gen1-4 Pokemons all updated to gen 8 mechanics. ( some to gen 9 ) What’s new in ver 1.2.0 Check update log in the game folder for more information. -Control partner \ Co-op mode ( Updated ) -New mega evolutions and some gen 9 evolutios added check pokemon changes for more info -Change Mega limit to be based on the team not on a character. ( can be increased ) -Stat Change Overlay in battle with the option to turn it off. -Changes to starters The story so far After defeating team rocket at the pokemon tower, our heroes now journey toward Fuchsia to face the 5th GYM leader KOGA , and explore the Safari Zone, while making as many allies as possible, on the way! The story stops just before the raid on the Silph Co. and the clash with team rocket take place, most of the map is now opened except for Saffron city and some unfinished areas. Discord server. link Pokemon changes + eeveelution spreadsheet you can find it in the game folder Credits for those Who made this Possible ( If I miss someone, Please email me ) Download ver 1.2.2 ( Main game ) (Mega link) Patch 1.2.2 for 1.2+
RPG Maker XP | Pokemon Essentials v20.1 Pokémon Black Coffee (Beta Version) Artwork by MNJArtz (Rated Adult - Mild adult references throughout) Join the Discord here: https://discord.gg/xpGsubKH2A Arduino*, a new region, is a little-known vacation island that has been recently inhabited by many of Kanto's population. The region was previously known as a paradise island that only exported coffee. As you move to the island, you begin your journey as a Pokemon trainer, helping the Pokemon Institute of Science & Research along the way. Collecting gym badges along the way is not the primary goal, but helps along your Missions. Ultimately, exploring and making the island a better place. As the island began as a small paradise island, slowly becoming a bit of a metropolis, keeping things as nature intended it is what the local people wanted. Can you make your mark in this world? *Arduino is a name of Italian origin. Any resemblance to any persons or entities is purely coincidental. Challengingly difficult, compared to vanilla games. Features: New Region New Story Pokemon up to Gen 8 Mini-games Dozens of Move Tutors Side Quests Become a Gym Leader (Post Elite-Four) Unique Safari Zone (Post Elite-Four) Items replace HM's Item replaces trade evolutions Higher level cap New Items New Pokemon (Mission Tracker to be implemented in full version) Credits I would like to thank the following people for without them this game wouldn’t be possible: Jimbo__OBSD - Bug testing and general input Syconix - Bug testing and general input fable & Shishiboo - Early game testing and input Thundaga - Youtube Tutorials "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby, Marin Boushy, MiDas Mike Brother1440, Near Fantastica FL., PinkMan Genzai Kawakami, Popper Golisopod User, Rataime help-14, Savordez IceGod64, SoundSpawn Jacob O. Wobbrock, the__end KitsuneKouta, Venom12 Lisa Anthony, Wachunga Luka S.J., and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. Swdfm - Swimming sprites Initial Overworld Sprites: WesleyFG The Spriters Resource 2and2makes5 Chocosrawlooid cSc-A7X Fernandojl Gallanty Getsuei-H Gizamimi-Pichu help-14 kdiamo11 Kid1513 Kymoyonian Kyt666 LarryTurbo Milomilotic11 MissingLukey Pokegirl4ever Silver-Skies spritesstealer Syledude TyranitarDark Zyon17 Gen 9 Project Elle - Animated Tiles Saffron Gym Golisopod User - Following Pokémon Help-14 zingzags Rayd12smitty mej71 PurpleZaffre Akizakura16 Thundaga Armin (Fairies Resource Pack) Maruno Shaikh Zhafri - Artwork Moyo - Advanced HM Items Marin Bergium Benitex, - Level Scaling Joltik, Umbreon Edoardo Zuliani - Gym equipment graphics LinKazamine - EV/IV Screen Caruban KRLW890 - Improved battle AI TRAVisty James for Pokémon version of Paramore - Misery Business soulzzii for Pokémon version on Linkin Park - Hybrid Theory album & Pokémon version of Evanescence - Bring Me To Life Golpe Baixo for Pokémon theme by Metallica Osmosis Bones for Pokémon version of One - Metalica DeMo for Pokémon version of Virtual Insanity - Jamiroquai clynaack for Pokémon version of Nevermind Album - Nirvana LeafyHeart for the graphics for the new Pokémon MNJaRtz for the title screen and box art image Serebii.net for all Pokémon information Pokémon Essentials Wiki for mansplaining everything for me Join the Discord here: https://discord.gg/xpGsubKH2A Game: Pokémon Black Coffee (Beta Version)
 
My first project, (over 3 years off and on in the making...) Pokemon ReDX! made with the Pokémon Essentials GS base Like how Link’s Awakening DX was a Gameboy Color upgraded port, Pokémon ReDX (Red Deluxe) is a Gameboy Color “styled” upgrade to base Pokémon Red. Explore the stories of Pokémon Red with a new coat of paint. Meet new characters, tackle new plot elements, encounter new Pokémon! Become the very best, like no one ever was in Pokémon ReDX. While the basic plot follows Pokémon Red, there’s quite a lot of new events happening. You have a new rival along for the ride. Jade, if you play as a boy, or Jasper, if you play as a girl. Blue is your aggressive cocky rival who focuses on besting you battle while Jade/Jasper will be a more friendly face who is more focused on the Dex. Prof Oak has charged you three to beta test his life’s work, the Pokédex! Help take down the Team Rocket criminal organization. The Admins from HGSS now make appearances in their Kanto games. Looker has come to Kanto to try and uncover Team Rocket’s motives, he will meet up with you on occasion to lend a hand. Take on the Gym Challenge! Kanto's Champion's throne is currently vacant, the league has issued a challenge to all trainers to try and claim the throne for themselves! ReDX features an expanded dex to the original 151 (coming in at around 300 species!). The Kanto region has received some minor upgrades to accommodate the new Pokémon. For example Routes 9 and 10 are now canyons and there’s a path split in Rock Tunnel that leads to a snowy mountaintop. New Mega Evolutions are being discovered too! There are side quests to pick up for extra rewards as you play through the game. Apex Pokémon are here to challenge you! A twist on Totem Pokémon, Apex Pokémon cannot be captured, but will drop loot when defeated. You will not find Apex Pokémon out in the wild, they each have a den they reside in. A Switch Battle style has been changed, now “Switch” style no longer tells you what the incoming Pokémon is. Hidden Grottos will allow you to find rare Pokemon and items. Wonder Trade unlocks during the story and allows you to find even more Pokemon! The Cable Club in Pokemon Centers is now the Trainer's Nook, where various services are provided for trainers. As you earn badges more services are unlocked! No longer do you need the move FLY! In nearly every major location you will find the Pidgeot Express, who will fly you to a place you've been to before (for a fee). The Game is 95% complete as is. What’s left to finish? Grammar I need to go back through and work on re-writing a lot of text (I started this project 2-3 years ago and some of the older stuff is poorly written) there is also a lot of inconsistency on if Pokémon and people are written out as BULBASUR or Bulbasaur. Many instances of Pokemon or Pokedex instead of Pokémon and Pokédex that needs to be fixed. Music Currently most all the music is MP3, I need to get all my music converted to looping tracks, low priority, but something I want to do to help with file size. Balance I need a handful of “beta” testers to run through the game and test how well the difficulty curve is (I know what to expect so “surprises” won’t work on me as well). Quests More quests to be added, existing quests to be polished up some more, that sort of thing. Post Game There’s currently 3 Post Game story beats I have planned that are still in the works. First is the dealing with the remnants of Team Rocket, this one is in 2 parts with Part 1 nearly complete. The Battle Fortress is a mini post game facility that will have the player challenge the Battle King and his minions. The Origin of all Pokémon will have the player explore the secret of Mew. Currently there is a Mew event that unlocks a Mew Battle in the Post Game, but that’s a placeholder until I can fully write the scenario for this event.
 
Embark on a Journey of Myth and Mastery in the Pantheus Region! Introduction to the Development of "Northbound" Greetings, adventurers and game enthusiasts! Welcome to the official development thread for "Northbound," an exciting new Monster Capture RPG set in the captivating Pantheus Region. Inspired by the classic monster capture games we all know and love, "Northbound" brings a fresh, immersive experience, blending modern-day settings with rich Greek culture and mythology. In "Northbound," players will embark on an epic journey, capturing and training unique creatures known as Daimon. As you traverse the diverse landscapes of the Pantheus Region, you'll encounter vibrant towns, ancient ruins, and mysterious forests, each filled with secrets to uncover and challenges to overcome. Meet the Starter Daimon of "Northbound"! Greetings, fellow Tamers! Today, we're thrilled to introduce you to the first companions you'll meet across the Pantheus Region: the starter Daimon! These unique creatures embody distinct elements and traits, offering varied experiences and strategies as you embark on your adventure. Let's dive into the details of each starter Daimon: 1. Leafrog - The Agile Grass-Type Daimon Description: Leafrog is a small, vibrant green Daimon with large, expressive eyes and leaf-like appendages. Known for its agility and connection to nature, Leafrog is perfect for Tamers who value speed and cunning in their battles. Personality: Leafrog is curious and playful, often hopping around in search of new adventures. It forms strong bonds with Tamers, who appreciate its quick thinking and resourcefulness. 2. Pyranda - The Fiery Fire-Type Daimon Description: Pyranda is a dynamic Daimon with bright orange and red fur that flickers like flames. Bursting with energy and spirit, Pyranda is ideal for Tamers who love taking the offensive in battles. Personality: Pyranda is spirited and bold, always ready to take on a challenge. It thrives with Tamers, who share its passion and determination, making it a fiery addition to any team. 3. Kelponi - The Playful Water-Type Daimon Description: Kelponi is a sleek, water-dwelling Daimon with shimmering blue scales and a playful demeanour. Known for its versatility and adaptability, Kelponi suits Tamers who prefer a balanced approach in their battles. Personality: Kelponi is playful and friendly, often seen splashing around in water. It bonds well with Tamers, who enjoy a mix of offence and defence, making it a versatile companion on your journey. Key Features of "Northbound" Greetings, adventurers! We're excited to share the core features of "Northbound," designed to provide a rich and immersive Monster Capture RPG experience. Whether you're a seasoned player or new to the genre, "Northbound" offers a world of adventure, strategy, and discovery. Here’s what you can look forward to: 1. Dynamic Character Interactions Engaging NPCs: Interact with diverse characters, each with unique personalities and stories. Relationship Dynamics: Form rivalries, friendships, and mentor-student relationships that evolve based on your decisions. Greek Phrases: Incorporate authentic Greek phrases to enhance cultural immersion and authenticity. 2. Impactful Player Choices Decision-Making: Your choices matter! Dialogue options and moral decisions shape the story and character relationships. Reputation System: Your actions influence the world around you, impacting how NPCs perceive and interact with you. Multiple Outcomes: Experience different endings and story paths, providing high replayability. 3. Unique Daimon Diverse Creatures: Discover and capture a wide variety of Daimon, each with unique abilities with over 150 to discover! Starter Daimon: Begin your journey with one of three distinct starter Daimon—Leafrog, Pyranda, or Kelponi—each offering unique gameplay experiences. Training and Evolution: Train your Daimon to unlock their full potential and evolve them into more powerful forms. 4. Challenging Trials Pantheus Region League: Test your skills in the Pantheus Region League, where you'll face off against formidable Trial Leaders. Elemental Trials: Take on trials that test your mastery of elements—Grass, Fire, Water, and Neutral. Strategic Battles: Engage in turn-based battles that require strategy, planning, and adaptability. 5. Exploration and Discovery Vibrant World: Explore the diverse landscapes of the Pantheus Region, including bustling towns, ancient ruins, and mysterious forests. Hidden Secrets: Uncover hidden secrets, treasures, and lore as you journey through the world. Side Quests: Engage in side quests that offer additional challenges and rewards, enriching your adventure. 6. Cultural Authenticity Greek Influences: Immerse yourself in a world incorporating Greek mythology, architecture, and traditions. Authentic Atmosphere: Enjoy a setting filled with references to Greek culture, enhancing the overall narrative and experience. 7. Player Customization Character Creation: Create your unique character by selecting from different backgrounds. Wild Card Trait: Add an extra layer of unpredictability with the Wild Card trait, introducing wacky and unique encounters. Customization Options: Customize your appearance and choose traits that align with your playstyle. Skill Tree: As you progress through "Northbound," your Tamer gains experience points (XP) from battles, quests, and exploration. Allowing you to unlock new skills and abilities that enhance your Tamer's performance in various aspects of the game. Screenshots: We can't wait for you to experience what "Northbound" offers. Stay tuned for more updates as we develop and refine the game. Your journey in the Pantheus Region is about to begin! Stay updated with the latest news, behind-the-scenes insights, and exclusive content about "Northbound" by following us on Twitter! Connect with fellow Tamers, share your thoughts, and be the first to know about all the exciting developments. 🔗 Follow us now: Northbound on Twitter 🔗 Learn more and apply: Recruitment Thread on Eevee Expo 🔗 Join us on our new Discord Server!: Northbound Discord Thank you for your support, and we can't wait to share this incredible journey with you!
 
Pokemon Orphan A project using RpgMaker XP and Pokemon Essentials v21.1 Download Link Howdy Y'all this is my first game, using Essentials and it is very much still in development, but I have up to the second gym all sorted and available for play. Feedback as always is appreciated. This is a pretty basic pokemon fangame, just a little bit harder than a mainline game. Plot Outline Following the tragic loss of your parents, and with no immediate or extended family to stay with, our protagonist finds themselves sent to an orphanage to stay until they turn 18. But as a twist of fate would have it, the orphanage is full and has no room for anyone else. With few options, our protagonist finds themselves setting off on a pokemon journey with their very own partner pokemon. A practice that has since become less common and fallen out of favor with the public at large. Reopen the closed pokemon gyms, and challenge the retired leaders to battle for their badges, and eventually challenge the league! The odds are stacked against you, but with your partner pokemon (and a little grinding) you can overcome anything. Features Like I said above this is my first game, so there aren't any unique or game changing features, but this is what I have. A sense of humor: There are a lot of jokes, that I have hidden throughout the game, with more planned for the future. I hope I can make you laugh at least once! Quests : I've got a few basic quests programmed in with more planned for the future. Pokemon Fight Club: In Celedive City there's an illegal pokemon fighting ring, where the trainers play for keeps. Bigger prize pools, and the winner gets to keep one of the losers pokemon. Screen shots. Credits
 
Join the Discord: Tabula Rasa Discord Follow Our Twitter! @PokemonTRasa Pokémon Tabula Rasa is a story-driven fan game with 2 brand-new regions! This game was made possible by RPG Maker XP and Pokemon Essentials v20.1 NEW REGIONS The Anphelio Region ----------------------------------- Tundra Climate Dense Snowy Terrain Domestic Wildlife The Pansperma Region ----------------------------------- 4 Divided Biome Groups Undiscovered Past Vast Exploration Potential Story After strangely waking up from a four-year comatose, your best friend and the Anphelio region's professor help you get back on your feet to discover two brand-new regions. Go on a vast and expansive journey, completing an OPTIONAL 12-gym challenge along the way, to find out why you were in a comatose state and how you suddenly came back from it Screenshots Starters Grass Type TORCHIC ↓ Water-Bug Type TREECKO ↓ Fire-Rock Type MUDKIP Who will be your next companion? Features Fully custom OST Custom Battle Backgrounds New Evolution Gimmick OPTIONAL* 12 Gym Challenge (4 in Anphelio, 8 in Pansperma) Custom Anphelion and Panspermanian regional variants for over 150+ Pokémon Unique Idle Animations for Each Character Choice Brand New Fakemon 3 New Legendaries Seasons Mechanic* Secret Bases/Houses Stealth Sections Expansive postgame Development We're currently working on the project and progress is coming along. Our first goal is to get a content-filled, polished demo out to all of you to try out before our full project release. Stay tuned! Credits Notes If you want to join the team, you can contact us over on Discord, Twitter, and even Relic Castle DM's! We are currently looking for help in the pixel-art department who is experienced in Gen 4/5 style and can work with making trainers, fakemon, regional variants, and icons
 
Disclaimer: While released this project is still being beta tested, there for there will be no download link until the testing is completed! A Pokémon fangame made by TurtTheTurtle using RPGMaker XP and Pokémon Essentials Story sigh "I still remember all those years ago when the Orion Region was united. Although it was struggling it was never like this now our great region is nothing but chaos." The Orion Region, a greatly divided set of 7 islands has fallen into chaos is the last 16 years. The wars, death, and innocent bloodshed only exacerbating the chaos. Hope is all the region has left if its willing to survive, but the peoples hope will be answered as one person's Fate decides it all. Embark your way through the chaotic region of Orion as one of 9 playable characters. Explore what the region has to offer and the history surrounding the 7 powers. Be careful though as all things go there's always someone lurking in the shadows. Features Episode 1 contains `8 hours of gameplay through 2 gyms National Dex (Gens 1-9 +DLC) New Fakemon New Moves New Megas Eeveeloutions of every type Brand New Starters Field effects (Some new some from Reborn/Rejuv/Desolation) 18 Gyms Relationship system Lots of side quests and so much more Screenshots Disclaimer Due to money constraints many main characters sprites will be filled in by temporary ones and recolors. In future updates when the sprites are made, they will be replaced. Links Discord- Discord Link Download- Coming at some point? Wiki Page- Pokemon Fates Collide Credits
 
Hey, folks! These days I have started to remake from scratch a game I made some years ago and that you have in this forum: PokéPark Fishing Rally Unity (PPFRU). This is PokéPark Fishing Rally 3D Unity or PPFR3DU. Project description and plot: The game is similar to the original game (PPFRU) in concept but not in practice. In PPFR3DU we will put ourselves in the shoes of David, son of the fishing guru who gives Red the Super Rod on Route 12 in Kanto. His dream is to also be a Fishing Guru like his father and to achieve it he travels to the region of Antarsia where he tries to make a living. It is there where he sees on TV that Professor Haya is studying the fauna of the area. The professor offers a great prize to the one who manages to capture at least one specimen of each species: a Guru diploma and a trip on the luxury cruise ship SS. Anne, which ends its voyage in Vermillion City. David sets out to fulfill his dream of being like his father and, in a 2-for-1 deal, to show him the diploma after a fantastic cruise to Kanto. Features and mechanics: PPFR3DU offers a 3D world to explore so you can move and interact in a more similar way to the classic Pokémon games. On the other hand, the fishing mechanics are inspired by Animal Crossing, where we will have to cast the rod pointing to the Pokémon we want to catch (in the form of hidden fish) and when it bites, we will get a series of Quick Time Events. If we do them correctly, we will catch the Pokémon and if not, the Pokémon will escape. As in AC, we will not know which Pokémon it is until we have caught it (the posts with the Pokémon icons will give us a clue of those available in the pond next to them). Once the Pokémon is caught, we will go to the display screen where we will see its statistics. We can decide whether to keep it or not but keep in mind that certain Pokémon will have specific abilities that will allow us to advance through the maps and the story: For example, Corphish allows us to cut small bushes from the path. In addition to this and to give a greater sense of "3D", the game has a classic 3D red-cyan mode. If you have the typical red-blue glasses, you can play the game with stereoscopic effect! The rooster is the one from version 1.0.0 of PPFRU: Poliwag Krabby Kingler Goldeen Seaking Magikarp Gyarados Dratini Corphish Crawdaut Feebas Milotic Carvanha Sharpedo Pokémon data can be exported to Pokémon Essentials games in JSON (requires Ruby Essentials 3.0.0 or above and MKXP-z) or TXT mystery gift format, or official gen 1 to 9 games in .PKM format to be imported via PKHex (obviously they will be "illegal" in Game Freak's eyes). Screenshots: Gameplay video (tech-demo): Mobile test: Download: I'm still implementing the main mechanics and game feel, but you can test a small tech demo with the basic features: Download Zelda Controls: For the tech-demo it is recommended to play with a gamepad controller with xbox layout. Left stick to move LB (L1) to take out and put away the fishing rod RB (R1) to run while moving Y to cast the rod and pick it up. If you keep Y, the aiming will appear and with the left stick you will rotate the character. B to cancel a rod cast. The buttons that appear in the quick time events are for mashing (continuous pressing until the green circle is filled). A to interact DPad Up to activate/deactivate the 3D mode with red-cyan anaglyph. Dpad Right and Left: Switch ball. Credits: ChainSwordCS: HD logo and remake of 2 tracks: Game track and catching track. Wowjinx and Funtendo: Making a translated logo based on ChainSwordCS japanese one. ILCA for BDSP models which where used for creating the character and the environment. Nintendo and Pokémon: For original game, Pokémon Smile + Rumble Rush + Home (for some parts of the UI) Nintendo: Animal Crossing fish model. Unity Technologies: Unity, ya know Manurocker95: The game development and stuff
 
You are a shapeshifter Zoroark in a foreign land called Idnisa. Do not let yourself be known. (This game is currently under development!) Download Link: N/A Team: HollowGap - Project Leader Droid779 - Artist Rizkybest9 - Playtester NoodlesButt - Mapper Notes: We're reworking the game in PSDK. You'll hear about it when it's done. Resource Pack: Face Portrait + Looped Music Credits:
 
Pokémon Calamity The Story so far... Features! Screenshots Version Played: Essentials V20 Current State: We currently have 4 gyms done, and are close to releasing a demo. The upgrade to v20 has us redoing a lot of events so it may take some time. We have concept art for a female character and will be spiriting them soon. More Pokemon are being made constantly as we work on the game so expect more than 90 by the time we release the demo. This is the first time any of us have worked on a Pokémon game and there are only a few of us so development has been slow. In case anyone was wondering why "MS Paint" style for the Fakemon, it was because we didnt know how to sprite so we decided it would be more approachable. Credits: [/SPOILER] We're eager to see everyone's thoughts on the game at first glace. We'll work diligently to put out a demo soon! You
Back
Top