It was a great pleasure to finally be able to finish this game after playing the incomplete version a while ago.
Mapping is superb. Pacing is strong. Story feels like something that would fit perfectly into the canon of offical okémon games. As a fan game creator, there's a lot to adore to...
I really dig this thread - I'm glad this conversation is happening.
I want to jump in with the question of how you gate the player's progress. One thing that can really open up a game is having different ways to reach the same goal.
Let's say that the player finds out that the evil team's...