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  1. ranko

    Game Jam Eevee Expo Game Jam #10: Discussion

    This is a very good question! The project must be within the rules of this Game Jam specifically, so public resources must be credited, created assets must be put in a resource pack, and the Game must be made within a maximum team of 4 and started and finished within the Game Jam time limit...
  2. ranko

    The Eevee Expo Summer Game Jam event is under away! (6/30 - 8/10)

    It's finally time! The Eevee Expo is proud to present its first game jam on this platform! This is the perfect time to get your hands dirty on game development without the need to create an extremely extensive project, and really test your skills on working within a set period of time! Here at...
  3. ranko

    Team Mapper Eevee Expo Team Mapper: Trial I (Completed)

    Thank you all SO SO much for participating everyone ♡ I love how it came out in the end!
  4. ranko

    Recruiting (Scripting) Pokémon Bloodlines is looking for help!

    A little bit of a spoiler on Bloodlines gameplay! We're planning on introducing an entire generation's worth of new moves, mechanics, and Ability QoL. Here's one of the moves that will be introduced to Bloodlines. Cannonball! View: https://x.com/rankomon/status/1800209744470417444/video/1
  5. ranko

    Eevee Expo Selects: June 2024

    Welcome to the 1st edition of Eevee Expo Selects, where we do bite-sized highlights of recent project releases in the fangame sphere! Here in this series, we'll be taking a look at a few stand-out titles with new releases or major updates! For this episode, we'll be taking a look at newly...
  6. ranko

    Released Pokemon Duelist [Demo v1.5 Available]

    Oh wow! This is an extremely cool idea! I love the effort put into the setting!
  7. ranko

    you must be the reason why

    you must be the reason why
  8. ranko

    Released Pokémon Litharreon

    Whoaa!! I love the thread and the game looks so clean!
  9. ranko

    PokéRogue's Rise to Greatness

    I'm sure most of you all have heard of PokéRogue by now, a roguelite live-service fangame that has amassed an incredible following by content creators and players alike over the past month! And if you haven't, well... https://pokerogue.net/ I covered the game briefly on Eevee Expo's Twitter the...
  10. ranko

    my arm changed

    my arm changed
  11. ranko

    Recruiting (Scripting) Pokémon Bloodlines is looking for help!

    Hey, there Eevee Expo friends! Pokémon Bloodlines is looking to round out their technical demo! We're looking for the following: PSDK Scripter (Ruby) (HIGHEST PRIORITY) Assistance/guidance with current scripts and mechanics, and mechanics in progress (i.e, half-finished UI scripts) Help...
  12. ranko

    my arm changed

    my arm changed
  13. ranko

    The Eevee Expo forum makes its debut!

    It is that time! After much effort, the merge between Eevee Expo and the previous website's staff has finalized! Here in this section SPECIFICALLY, us at the Eevee Expo staff will be covering select fangame projects and other topics relating to Eevee Expo and the fangame scene. This may include...
  14. ranko

    these are pizza coupons

    these are pizza coupons
  15. ranko

    In Development Pokémon Starfall

    Gotta say, whoever is working on the UI for this game is doing an excellent job. Lovely and perfect color user, especially the grey/white motif going on. The lettering in every screen is striking and very pleasing to read. There's such a wonderful sense of weight distributed to every possible...
  16. ranko

    In Development Pokémon Starfall

    Keeping tabs on this!
  17. ranko

    Released Pokémon Conquest: Reconquered (Eevee Expo 3 Featured)

    Excited to see your progress!
  18. ranko

    Please watch Eevee Expo 3, our 3rd annual "direct-styled" Pokémon fangame presentation that just...

    Please watch Eevee Expo 3, our 3rd annual "direct-styled" Pokémon fangame presentation that just released this afternoon. Thank you! View: https://www.youtube.com/watch?v=_tylACfvD7A
  19. ranko

    trying to make something good going off your own flawed perspective of game design is very difficult

    trying to make something good going off your own flawed perspective of game design is very difficult
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